News: GTAIV: San Andreas Beta 3 is out now


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The native port of Grand Theft Auto: San Andreas for the Xbox 360 is out now. The port seems to be based on the mobile port developed by War Drum Studios last year. It includes improved visuals, achievements and runs at 1280x720. Below is a short video by Vadim M showing off the opening intro and the menus.

The port is currently selling for $3.74 on the Xbox Marketplace. We're assuming this price is a limited time discount and will eventually go up.

For those of you in the PC Master Race, San Andreas is currently unavailable for purchase on Steam. As we've reported before, Rockstar has been prepping a patch that cuts a few songs that licenses have expired for and adds X-Input controller support. The release of this patch shouldn't be too far off now.

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A few days ago we reported that achievements had popped up for an Xbox 360 version of Grand Theft Auto: San Andreas. Today, Rockstar has silently spilled the beans in a Rockstar Support article. The article confirms that this is indeed a native port to the 360 - bringing achievements, 720p resolution and enhanced draw disance. While it doesn't give a reason as to why the Xbox Originals version was pulled, we suspect expired music licenses had something to do with it.

Those that already own the Xbox Originals version will get to keep it - though if you want to experience the updated native version you'll have to purchase it. Save files will not transfer between the two versions. The native version is set to release this October 26th.

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Xbox Achievements is reporting that achievements for an Xbox 360 version of Grand Theft Auto: San Andreas briefly popped up on the Xbox website. In the past, the website has had numerous credible leaks of achievements for upcoming Xbox 360 games. The list of achievements themselves look exactly like the achievements you'd expect from Rockstar. Click the image above to view the full list of achievements.

What makes this interesting is that this seems to be an actual port of San Andreas to the Xbox 360. San Andreas was previously available on the 360 as an Xbox Classic - which was recently removed from the store without notice. We'd assume that it was removed due to music licensing issues just like the PS2 classics version. Xbox Classic games are not capable of having achievements as they are the original Xbox game being played in an emulation layer - making achievements impossible. The only way achievements could be possible is if Rockstar is working on an actual native port of San Andreas.

Last month, Rockstar mistakenly made public a beta pach for the PC version of San Andreas on Steam. It was removed shortly after but those who managed to grab it found that X-Input had been added along with removing several songs Rockstar has lost licenses for. With the 10 year anniversary of San Andreas approaching this October 26th, it looks like Rockstar has some interesting stuff in-store to celebrate. We'll keep you posted when we hear more.

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The "Last Team Standing" update is now available for Grand Theft Auto Online. The update adds two new fire arms: the Heavy Shotgun and the Marksman Rifle, two new motorcycles: the Shitzu Hakuchou and the LCC Innovation, a new sports car called the Furore GT, Last Team Standing creator mode and a bunch of new outfits, masks, tops, pants and more.

This update also brings patch 1.17 which fixes a number of issues with Online and adds some nifty features such as expanded "on-call" functionality. You can view a full change list over at the Rockstar Support article.

On another note, you might have noticed things have been a bit quiet. We've been working on server upgrades across our network websites such as GTAStunting and Bully-Board. We're happy to announce that not only are the upgrades complete, we've also rolled out SSL! With the updates in-place, we are now refocusing our attention to improvements to both the RockstarNexus website and the outdated Cards system. We hope to have more news to share soon.

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Rockstar has finally released a new trailer and firm release dates for the new-gen and PC remaster of Grand Theft Auto V.

The Xbox One and PlayStation 4 versions will be releasing this November 18th.

If you're on PC however, be prepared for yet another wait. In true Rockstar fashion, the PC version will release two months after XBone and PS4 on January 27, 2015. The reason for the delay? None given. Just two weeks ago a support representative confirmed the game was on-track for Fall 2014 after rumors of a delay. (UPDATE: The support article has mysteriously disappeared from Rockstar's website. However, the Internet never forgets.)

We also now have a more complete list of improvements to the remaster:

  • Over 100 additional songs added
  • New weapons, vehicles and activities
  • Additional wildlife Denser traffic
  • New foliage system
  • Enhanced damage and weather effects
  • Increased draw distances and higher resolution
  • Increased player count of 30 on PS4 and XBone (No word on PC)

Those who pre-order the remaster will receive 500,000 GTA$ in single player and another 500k in GTAOnline.

If you played GTAV on PlayStation 3 or Xbox 360, you'll have "exclusive content" waiting for you in the remaster. Content includes:

  • Classic vehicles such as the Dukes
  • Dodo Seaplane
  • A faster Blimp
  • New activities including wildlife photography and new shooting range challenges
  • New weapons

And more If the trailer wasn't enough, here's 16 new screenshots from the PS4 for your perusal.

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If you currently own the Steam version of Grand Theft Auto: San Andreas, we've got some good news and some potentially bad news. The SteamDB website, which constantly tracks updates and changes to Steam titles, is reporting that Rockstar is currently testing a new build privately on Steam. When this update originally hit, Rockstar forgot to password protect the new build and was available for anyone to self-enroll in the beta. Rockstar corrected the oversight hours later but not before a number of users enrolled themselves in the beta and reported changes they could find.

According to Steam forums user Nabs, the beta had native support for Xinput with "better" default control mappings and sensitive trigger support. This is great news for anyone who has had the displeasure of attempting to get San Andreas to work with newer controllers. Currently, players have to use 3rd party utilities and patches to emulate Xinput to use controllers such the Xbox 360 controller. With native Xinput support, the 360 controller will work without any extra work.

On the bad side of things, Rockstar is removing several songs. Neogaf user madjoki noticed that the audio files were smaller than before. Comparing the new files to the old files, he discovered that the same exact tracks that were missing from San Andreas mobile are missing from this beta version. This happened a few years back to Vice City when Rockstar updated the Steam version to remove tracks that were cut from the mobile version. However, for Vice City Rockstar created separate depots - meaning that if you had owned Vice City before the update, you retained all tracks while those who purchased after the update received the cut audio. For San Andreas, it doesn't currently appear that Rockstar is separating depots and is outright cutting the songs for all users. So as a precaution, we are warning all readers to backup your Steam copy of the game before the update is released. You can typically find the files in C:\Program Files\Steam\steamapps\common\grand theft auto san andreas\.

We'll keep you posted as we get more information.

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The Flight School DLC and update 1.16 for Grand Theft Auto Online and Grand Theft Auto V have been released. The new air vehicles DLC brings us are the Western Besra training jet, the Swift helicopter and a 16-seater Buckingham Mil-Jet. Afraid of flights? You can hit the streets in the new Invertero Coquette Classic. The update also brings 10 new solo air training missions, flight suit clothing and a reserve parachute that gives you a second chance at landing.

If that wasn't enough, the DLC also brings three new VS mission modes. Acquire Targets will have players use P996 Lazer jets to control a flag and rack up points. G-Rating will have pilots picking up 15 flags from both hot and cold zones. Lastly in Air Force Zero pilots must defend an aircraft from enemy attack.

Need some extra cash? With the new update Rockstar has increased payouts and RP rewards for more difficult missions, now time scaled, and payouts are no longer reduced on replays.

To get the update, simply turn on your console and update your game when prompted. The new content is included with the title update on the PlayStation 3. Xbox 360 players will need to download a compatibility pack, which you can add to your download list now by heading on over to the Xbox website. A full list of changes are available on the Rockstar Support website.

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The oft rumored Flight School update for Grand Theft Auto Online has just been announced by Rockstar. The update, releasing tomorrow August 19, brings a collection of new air and land vehicles - along with new aerial solo challenges and "much more". Those looking for higher payouts, tomorrow's update will also increase payouts for harder to complete missions and extra GTA$ for playing missions with others.

Still no word on the new-gen/PC version nor heists. As usual, we'll let you know as soon as the DLC goes live tomorrow - along with links to download.

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